Started this Feraligatr for the Retrogasm art competition last year, I did a concept sculpt in Zbrush to work out the shapes I liked and what parts of the original design I wanted to keep. I combined a few elements that I thought worked best, and built up detail in the scales while trying to be mindful of the scale variation and placement in the Crocs and Alligators I was using for reference. I did my re-topology mostly with quad draw in Maya, and bakes and final texturing in Substance Painter.
Feraligatr Sketchfab